Latest Update: July 24, 2019 — version 1.0

Din in the Seventeenth Minute is my entry for the Nouvim 3000 interactive fiction jam. The requirements were to make a short interactive story within a month, from 500 to 3,000 words, without the use of audio or extraneous imagery. The given theme was Infamy. While the original jam is intended for French works, I decided to submit this English language work anyway. I had worked on a French translation, but unfortunately was not able to finish it in time. Perhaps at a later date, it will be released.

I interpreted the theme of Infamy not as about an individual person, infamous for his or her deeds, but rather as a concept, infamous for its latent existence within all of us. Beyond that, there isn't much I wish to say about the story itself—reading it should convey everything I wished to present.

While this is a work by 3 Halves Games, it was created solely by the developer and writer, M.H. Abdul-Rahim. However, this story does related to a previous 3HG work: it is the prequel to our 3D exploration game, EXTRA PLANETARY.

Please feel free to follow us on social media and join our Discord server. We're happy to have you.

Thank you for reading.

Credits

Presented by 3 Halves Games. Written by M.H. Abdul-Rahim. Built using node.js technology, including Babel, Webpack, Standard, Husky, Font Face Observer, and Phaser CE.

Changelog

  • v1.0.0 (2019-07-24)
    • Full initial release of the story

Comments

Log in with itch.io to leave a comment.

It's a surreal reading and feels like a recount of biblical verse; how it has weight and also beauty crafted through the sentences. I would be very much likely to read the French version!

(+1)

Very original and poetic story, liked it!

And the layout/font/background are very elegant.

Thanks for taking part in the jam! If you can find some time to make a French translation, that'd be greaaat, but otherwise, well, next year ;)